As you can guess, we will be adding a hardcore module to our core. It's a survival game. A module that will make our life difficult while playing wow (because why not?) This module allows us to configure the following:
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If a grave with a custom message appears after a player's death
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If a player should drop gear (in percentages of 1 to all items)
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If a player should drop bag items (in percentages of 1 to all items),
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If a player should drop gold when dying (also for bots if player bots are enabled)
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If the above loot appears when you die in a fancy chest Amount of loot allowed to spawn after multiple deaths (oldest loot will disappear)
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If a player should lose levels/xp when they die If the player is allowed to revive after death
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If the player should automatically revive in the nearest graveyard instead of running back to the corpse as a ghost